Skewer Storm
A 24-course cosmic kitchen shooter with varied emitters, 24 distinct boss encounters, a discovery guide, XP and an optional endless encore.
Play nowFresh from the digital grill
An original, bite-sized arcade built for Kabob's. Thread the chaos, blast burnt bites, and keep your streak alive as the kitchen gets hotter.
Now serving
A restaurant beyond the stars · Original shooter · A growing discovery atlas
Combat and effect timers are paused. Take your time; Enter or Continue starts the next course.
Flight: Choose mouse, arrows, or both in Controls & sound. Hold Space on desktop; touch drag moves and fires. Q selects the previous owned emitter; E selects the next. Your chosen emitter keeps its grade when you switch. P pauses.
Survival: Three lives, each with 10,000 HP. Shields reduce damage but cannot erase it: at most three charges expire after 15 seconds. Every defeated campaign boss awards a reserve life, up to eight. R grants 10 seconds of rapid service with a 40-second cooldown. X grants a three-second ram with a 35-second cooldown. Final boss warnings identify a safe corridor; a rare critical sweep can destroy a hull.
Skills: Hold Shift while moving to spend turbo energy. Release it to recover energy. After finding guidance, J tracks targets for five seconds with a 35-second cooldown. H uses one repair kit to restore up to 3,000 HP; it saves the kit when your hull is full. Combat equipment resets when a hull is lost; workshop talents persist.
Pantry: F cycles fire recipes, D defense, T support, N the cake. Enter deploys the selected recipe. B places a stored food decoy; A uses the cake. V charges while you are not firing; C charges on hits and loses charge on misses. Red and orange fault pickups can downgrade or reset your selected emitter, or trade speed and hull for a grade. Their warning shapes are distinct and magnets leave them alone.
Unknown visitors remain hidden until you encounter them.
The photographs below are real Hubble observations. Moving stars, planetary flybys, alien ships, travel routes, and sector positions are artistic fiction, not a to-scale astronomical map. Full image attribution and source links accompany every photograph.
Game shelf
Original concepts built around familiar, public-domain game mechanics.
A 24-course cosmic kitchen shooter with varied emitters, 24 distinct boss encounters, a discovery guide, XP and an optional endless encore.
Play nowBalance an impossible tower of restaurant favorites while the dining room gets delightfully chaotic.
Coming to the grillA relaxed, Kabob's-flavored solitaire concept with original artwork and familiar public-domain rules.
On the prep listQuick start
Choose mouse or arrow movement, or both. Space fires; Q/E changes emitters. Hold Shift while moving to boost; release to recover energy. Touch drag moves and fires.
Land quick consecutive hits to raise your score multiplier.
Twenty-four timed courses introduce new visitors. A distinct boss arrives in every course; read their warnings and defeat them before service times out. Ordinary enemies can pass. Finish course 24 to win, then choose the optional abyss encore.